SUNSTROKE – DOMINIC DEWHURST

For my final year project, I created a collection of concepts for a noir/horror action-adventure game. This included final character and environment designs with concept pages showing the development of my work through the course of my project.  The game follows two detectives as they race against time to catch a nefarious and unusual killer in the depths of old London town. For this project, I focused mainly on developing existing skills and improving consistency and presentation. I also experimented much more with photo bashing as a technique to produce more concept work quickly. I also noticed a drastic improvement in my environment and character drawings throughout the course of the project via refinement.  Enjoy!

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