‘Ulu’ (head, Bataknese) is a RPG game concept art project inspired by the effects of colonialism in rural North Sumatra,Read more
Course: CONCEPT ART
I, Nicholas Patrick, am a Concept Artist seeking work in the creative industry. Prior to Teesside University, I completed a diploma in Digital Animation. Therefore, I have to flexibility to operate between 2D and 3D Softwares. My previous engagements in team projects have made me hardworking, resilient, as well as a good team player. As an artist, I actively seek and welcome feedback.
Softwares : Photoshop, ZBrush, Maya, Substance Painter, 3DCoat, Keyshot, Adobe AfterEffects and Adobe Premiere
Previous Volunteering and Work Experience:
1. ‘A Place Called Home – Negara Kita’ – National Art Gallery, Kuala Lumpur, Malaysia
I volunteered to improve and animate two old Malaysian traditional paintings digitally. I cut off moving parts in Photoshop and animated them using AfterEffects. Works were displayed in the National Art Gallery for one month.
2. Freelance Logo Designer (2015-)
I regularly design logos and promotional content for my family restaurant in Indonesia.
1. BA Concept Art – Teesside University, 2018-2020
Notable Modules: Digital Image Techniques, 3D Modeling and Drawing for Games and Animation.
Attended Animex as I find industry lectures inspiring. I also gained personal feedback from speakers.
2. Diploma in Digital Animation – The One Academy College of Communication Design (2015-2018
Notable Modules: Digital Sculpting and Modeling, 3D Animation and Concept Art Development
1. Greenlight (2019) – Group Project in Teesside University, work shown in Artstation.
Made a concept art project for an RPG survival game based on the old tale Rime of the Ancient Mariner along with 3 other artists. I was in charge of character sketches, creature designs and some environment designs.
2. The Rescue (2018) – Short Animation project in The One Academy, work not shown in Artstation.
My main discipline was a 3D Modele, however I also co-art-directed to help concept artists design assets. As a 3D Modeler I utilized Maya and ZBrush and Maya to model assets and then texture them in Substance Painter.
Monsters and Robots – was heavily inspired as a child by Japanese pop cultures Godzilla, Ultraman and Gundam.
Movies – enjoys pure fun and takes pleasure in seeing good design. Favorites include Blade Runner, Avatar and The Lord of the Rings Trilogy.
World History and Culture – enjoys learning and taking reference for designing compelling characters. Favorites include SouthEast Asia.
Sports – I have been watching and following Formula 1 since I was a child.