BEN’S COMBAT DEMO – BEN EDWARDS
Ben’s Combat Demo, a tactical 3rd person shooter with 4 different levels. The HUB works as a gateway to the
Read moreCourse
Games Design
Biography
Hard working with an undying passion for Game Design and Development as a whole. Studied Game Design in both University and College with a total of 5 years. 4 years of that have been developing in Unreal Engine 4. While my main focus has been on designing and developing mechanics, In my Final Year Project (a 3rd person shooter based on similar titles such as “The Division” and “The Last of Us”) I have also looked into Level Design. I have strong knowledge of UE4 blueprints and have an array of projects that demonstrate this on my website/portfolio. I set goals with my FYP to design a player character in 1 level,I have gone beyond this and made 4 levels including the level HUB. This is some of my best work to date.
Software & Skills
Strong UE4 knowledge about blueprints.
Understanding of Microsoft Office for use in creating game design documentation.
Experience in using source control software such as GitHub and TortoiseSVN.
Godd time management and project management skills using Trello.
Ben’s Combat Demo, a tactical 3rd person shooter with 4 different levels. The HUB works as a gateway to the
Read moreProject Description Character Creation of the Celtic Zodiacs is an Art Progression book based around my final year project
Read moreA brief understanding of ‘A Stars Sign’ A stars sign is a collection of character concept art, illustrations and
Read moreHeart of Cygnus X-1 is a recreation of the Call of Duty: World at War/Black Ops era Zombies experience in Unreal
Read moreA Replayable Top-Down Shooter that showcases my skills as a Designer and a Programmer. The Objective of the game
Read moreThe Poseidon: Through Deep Waters challenges the player to use agility to conquer one level, hitting multiple obstacles, while surviving
Read moreMost of my artworks holds stories and some cultural value as the foundation and I further enhances them with the
Read moreA highly detailed environment presented in real-time within Unreal engine 4 inspired by Monster Hunter: Worlds and Icebornes various player
Read moreThe name of my final year project is called ‘C-Netic Project‘ where I create and develop concept art pieces for
Read morePortfolio – Dennis van Kessel My portfolio consists of a combination of freelance work, and images I have created for
Read moreProject Description: My project is an art book I created featuring a collection of props for a fantasy, medieval ‘Role
Read moreExpedition is a turn-based combat game with strategy roguelike elements, where the player controls a team of fantasy heroes battling
Read moreI have chosen to exhibit my final year project, The Hall of the Guardian. A whimsy and magical recreation of
Read moreThe aim of this project was to create a 3D environment inspired by the game Tom Clancy’s The Division, whilst
Read more